The Visual Model
screenies
Construction Details
The original visual model was built by Dave Carroll using Flight Simulator Design Shop from Abacus Software. I've taken his model, imported it into Flight Simulator Design Shop 2, and upgraded version of the original program with considerably greater versatility than the original. As FSDS2 has a completely different way of handling animations, I've had to completely redo the animations of the original model. I've also, with Dave Carroll's permission, revised the original model, making detail changes to it, both to accomodate animations and to correct what I consider minor errors in the visual model. I've also created several lower-detail models. Both the upgrade to FSDS2 and these multi-resolution models will greatly improve framerates, permitting multi-plane missions to be flown. probably put less than 200 hours in it.
The visual model is comprised of 4 different models, from simple (for distance) to complex. Here are the models:
Sorry, under construction!
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